The rules of the opening
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The first moves of a game are called the opening. The opening has three rules: take the centre, develop your pieces, and castle to keep your king safe. The four marked squares are the centre: d4, e4, d5, e5.
Both sides follow the rules. Watch the moves one by one.
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White to move. Which move follows the opening rules best?
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White's knight and bishop are out, and f1 and g1 are empty. What is the best plan now?
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Develop a piece: move one of your knights to a square near the centre.
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Now you play. With White, play e4, Nf3 and Bc4 in turn, then castle: O-O. Black makes its own moves.
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